It's just a test routine that's using floating point, but since nothing
in cmpctmalloc should be used in interrupt context, it should be okay to
mark this code as using float.
Forgot to test at DEBUG=0. Both of these are basically cases where
the new DEBUG_ASSERT_COND should be used, since the default DEBUG_ASSERT
will now always emit code that gets cleaned up in the optimizer.
Consolidate into a single library. Also renames legacy new.h to
the more standard new.
Possible that some C++ code will need to get this added to their
MODULE_DEPS.
Some of the structures, notably 'cmd', in the lib console stuff are a
little too generically named and have collided with some other code
so prefix the names a bit more cleanly with console_
The change is largely mechanical, and folks with out of tree code can
easily switch by renaming:
cmd -> console_cmd
cmd_args -> console_cmd_args
cmd_block -> console_cmd_block
console_cmd -> console_cmd_func
Apologies if this breaks you but it should be pretty easy to fix.
TL;DR most uses of lib/console.h -> lk/console_cmd.h
Move the part that lets a piece of code somewhere in the system to
define a console command from the actual lib/console api to start an
instance of the console. Move in almost every place the user of the
console command definition to the new header, lk/console_cmd.h which is
always in the include path.
Also remove most uses of testing for WITH_LIB_CONSOLE since you can
almost always just safely define it and then let the linker remove it.
Almost nothing changes here except moving braces to the same line as the
function declaration. Everything else is largely whitespace changes and
a few dangling files with tab indents.
See scripts/codestyle
Ran everything through scripts/codestyle.space, which uses astyle
to generally follow K&R style.
Biggest non whitespace change is pulling brackets down on function
declarations, which I'm pretty ambivalent about, but astyle insists
on taking a stance
From scratch simple binning heap. Complexity wise in the middle
between miniheap and dlmalloc. Generally much faster than miniheap
with a small amount of memory overhead. Performs similarly to
dlmalloc.
Add miniheap trim routine, which will attempt to free pages back to the
page allocator when called. Currently not called by anyone, unless
MINIHEAP_AUTOTRIM is set.
This picks up the major work of allowing multiple heap implementations
and enable dlmalloc as an alternate heap to the simple existing one
(now called 'miniheap').
Also added a novm page allocator for memory management on systems too small
or missing an mmu to have a vm. Not much more than a simple bitmap allocator
that the heap pulls from. Allows for other heaps and/or users of physical
memory to coexist and span multiple banks of memory.
Flatten a level by moving malloc/free/new and friends into lib/heap.
Punch realloc and a few others directly through into the underlying
heap implementation. Remove heap_alloc and heap_free entirely.
DEBUG_HEAP would wipe out the allocated block immediately,
which would crash heap_delayed_free(). Add boolean to allow this
behavior to be skipped during delayed free. Also causes initial
bootstrap of heap to go faster by not completely filling it.