[kernel] add some documentation
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@@ -20,6 +20,26 @@
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* @file
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* @brief Event wait and signal functions for threads.
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* @defgroup event Events
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*
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* An event is a subclass of a wait queue.
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*
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* Threads wait for events, with optional timeouts.
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*
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* Events are "signaled", releasing waiting threads to continue.
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* Signals may be one-shot signals (EVENT_FLAG_AUTOUNSIGNAL), in which
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* case one signal releases only one thread, at which point it is
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* automatically cleared. Otherwise, signals release all waiting threads
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* to continue immediately until the signal is manually cleared with
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* event_unsignal().
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*
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* @{
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*/
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#include <debug.h>
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#include <err.h>
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#include <kernel/event.h>
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@@ -28,6 +48,13 @@
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#define EVENT_CHECK 1
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#endif
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/**
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* @brief Initialize an event object
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*
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* @param e Event object to initialize
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* @param initial Initial value for "signaled" state
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* @param flags 0 or EVENT_FLAG_AUTOUNSIGNAL
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*/
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void event_init(event_t *e, bool initial, uint flags)
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{
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#if EVENT_CHECK
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@@ -40,6 +67,15 @@ void event_init(event_t *e, bool initial, uint flags)
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wait_queue_init(&e->wait);
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}
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/**
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* @brief Destroy an event object.
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*
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* Event's resources are freed and it may no longer be
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* used until event_init() is called again. Any threads
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* still waiting on the event will be resumed.
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*
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* @param e Event object to initialize
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*/
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void event_destroy(event_t *e)
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{
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enter_critical_section();
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@@ -56,6 +92,21 @@ void event_destroy(event_t *e)
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exit_critical_section();
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}
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/**
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* @brief Wait for event to be signaled
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*
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* If the event has already been signaled, this function
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* returns immediately. Otherwise, the current thread
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* goes to sleep until the event object is signaled,
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* the timeout is reached, or the event object is destroyed
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* by another thread.
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*
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* @param e Event object
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* @param timeout Timeout value, in ms
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*
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* @return 0 on success, ERR_TIMED_OUT on timeout,
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* other values on other errors.
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*/
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status_t event_wait_timeout(event_t *e, time_t timeout)
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{
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status_t ret = NO_ERROR;
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@@ -85,11 +136,31 @@ err:
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return ret;
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}
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/**
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* @brief Same as event_wait_timeout(), but without a timeout.
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*/
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status_t event_wait(event_t *e)
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{
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return event_wait_timeout(e, INFINITE_TIME);
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}
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/**
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* @brief Signal an event
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*
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* Signals an event. If EVENT_FLAG_AUTOUNSIGNAL is set in the event
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* object's flags, only one waiting thread is allowed to proceed. Otherwise,
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* all waiting threads are allowed to proceed until such time as
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* event_unsignal() is called.
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*
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* @param e Event object
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* @param reschedule If true, waiting thread(s) are executed immediately,
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* and the current thread resumes only after the
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* waiting threads have been satisfied. If false,
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* waiting threads are placed at the end of the run
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* queue.
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*
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* @return Returns NO_ERROR on success.
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*/
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status_t event_signal(event_t *e, bool reschedule)
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{
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enter_critical_section();
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@@ -121,6 +192,18 @@ status_t event_signal(event_t *e, bool reschedule)
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return NO_ERROR;
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}
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/**
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* @brief Clear the "signaled" property of an event
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*
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* Used mainly for event objects without the EVENT_FLAG_AUTOUNSIGNAL
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* flag. Once this function is called, threads that call event_wait()
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* functions will once again need to wait until the event object
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* is signaled.
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*
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* @param e Event object
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*
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* @return Returns NO_ERROR on success.
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*/
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status_t event_unsignal(event_t *e)
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{
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enter_critical_section();
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