[kernel] add some documentation

This commit is contained in:
Travis Geiselbrecht
2010-05-06 13:36:57 -07:00
parent 5cd3f8c68f
commit faea2a6120
6 changed files with 392 additions and 3 deletions

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@@ -58,6 +58,7 @@ status_t event_wait(event_t *);
status_t event_wait_timeout(event_t *, time_t); /* wait on the event with a timeout */
status_t event_signal(event_t *, bool reschedule);
status_t event_unsignal(event_t *);
#define event_initialized(e) ((e)->magic == EVENT_MAGIC)
#endif

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@@ -21,6 +21,16 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @defgroup debug Debug
* @{
*/
/**
* @file
* @brief Debug console functions.
*/
#include <debug.h>
#include <kernel/thread.h>
#include <kernel/timer.h>

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@@ -20,6 +20,26 @@
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* @brief Event wait and signal functions for threads.
* @defgroup event Events
*
* An event is a subclass of a wait queue.
*
* Threads wait for events, with optional timeouts.
*
* Events are "signaled", releasing waiting threads to continue.
* Signals may be one-shot signals (EVENT_FLAG_AUTOUNSIGNAL), in which
* case one signal releases only one thread, at which point it is
* automatically cleared. Otherwise, signals release all waiting threads
* to continue immediately until the signal is manually cleared with
* event_unsignal().
*
* @{
*/
#include <debug.h>
#include <err.h>
#include <kernel/event.h>
@@ -28,6 +48,13 @@
#define EVENT_CHECK 1
#endif
/**
* @brief Initialize an event object
*
* @param e Event object to initialize
* @param initial Initial value for "signaled" state
* @param flags 0 or EVENT_FLAG_AUTOUNSIGNAL
*/
void event_init(event_t *e, bool initial, uint flags)
{
#if EVENT_CHECK
@@ -40,6 +67,15 @@ void event_init(event_t *e, bool initial, uint flags)
wait_queue_init(&e->wait);
}
/**
* @brief Destroy an event object.
*
* Event's resources are freed and it may no longer be
* used until event_init() is called again. Any threads
* still waiting on the event will be resumed.
*
* @param e Event object to initialize
*/
void event_destroy(event_t *e)
{
enter_critical_section();
@@ -56,6 +92,21 @@ void event_destroy(event_t *e)
exit_critical_section();
}
/**
* @brief Wait for event to be signaled
*
* If the event has already been signaled, this function
* returns immediately. Otherwise, the current thread
* goes to sleep until the event object is signaled,
* the timeout is reached, or the event object is destroyed
* by another thread.
*
* @param e Event object
* @param timeout Timeout value, in ms
*
* @return 0 on success, ERR_TIMED_OUT on timeout,
* other values on other errors.
*/
status_t event_wait_timeout(event_t *e, time_t timeout)
{
status_t ret = NO_ERROR;
@@ -85,11 +136,31 @@ err:
return ret;
}
/**
* @brief Same as event_wait_timeout(), but without a timeout.
*/
status_t event_wait(event_t *e)
{
return event_wait_timeout(e, INFINITE_TIME);
}
/**
* @brief Signal an event
*
* Signals an event. If EVENT_FLAG_AUTOUNSIGNAL is set in the event
* object's flags, only one waiting thread is allowed to proceed. Otherwise,
* all waiting threads are allowed to proceed until such time as
* event_unsignal() is called.
*
* @param e Event object
* @param reschedule If true, waiting thread(s) are executed immediately,
* and the current thread resumes only after the
* waiting threads have been satisfied. If false,
* waiting threads are placed at the end of the run
* queue.
*
* @return Returns NO_ERROR on success.
*/
status_t event_signal(event_t *e, bool reschedule)
{
enter_critical_section();
@@ -121,6 +192,18 @@ status_t event_signal(event_t *e, bool reschedule)
return NO_ERROR;
}
/**
* @brief Clear the "signaled" property of an event
*
* Used mainly for event objects without the EVENT_FLAG_AUTOUNSIGNAL
* flag. Once this function is called, threads that call event_wait()
* functions will once again need to wait until the event object
* is signaled.
*
* @param e Event object
*
* @return Returns NO_ERROR on success.
*/
status_t event_unsignal(event_t *e)
{
enter_critical_section();

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@@ -20,6 +20,15 @@
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* @brief Mutex functions
*
* @defgroup mutex Mutex
* @{
*/
#include <debug.h>
#include <err.h>
#include <kernel/mutex.h>
@@ -29,6 +38,9 @@
#define MUTEX_CHECK 1
#endif
/**
* @brief Initialize a mutex_t
*/
void mutex_init(mutex_t *m)
{
#if MUTEX_CHECK
@@ -41,6 +53,12 @@ void mutex_init(mutex_t *m)
wait_queue_init(&m->wait);
}
/**
* @brief Destroy a mutex_t
*
* This function frees any resources that were allocated
* in mutex_init(). The mutex_t object itself is not freed.
*/
void mutex_destroy(mutex_t *m)
{
enter_critical_section();
@@ -59,6 +77,14 @@ void mutex_destroy(mutex_t *m)
exit_critical_section();
}
/**
* @brief Acquire a mutex; wait if needed.
*
* This function waits for a mutex to become available. It
* may wait forever if the mutex never becomes free.
*
* @return NO_ERROR on success, other values on error
*/
status_t mutex_acquire(mutex_t *m)
{
status_t ret = NO_ERROR;
@@ -94,6 +120,16 @@ err:
return ret;
}
/**
* @brief Mutex wait with timeout
*
* This function waits up to \a timeout ms for the mutex to become available.
* Timeout may be zero, in which case this function returns immediately if
* the mutex is not free.
*
* @return NO_ERROR on success, ERR_TIMED_OUT on timeout,
* other values on error
*/
status_t mutex_acquire_timeout(mutex_t *m, time_t timeout)
{
status_t ret = NO_ERROR;
@@ -140,6 +176,9 @@ err:
return ret;
}
/**
* @brief Release mutex
*/
status_t mutex_release(mutex_t *m)
{
if (current_thread != m->holder)

View File

@@ -20,6 +20,16 @@
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* @brief Kernel threading
*
* This file is the core kernel threading interface.
*
* @defgroup thread Threads
* @{
*/
#include <debug.h>
#include <list.h>
#include <malloc.h>
@@ -100,6 +110,33 @@ static void init_thread_struct(thread_t *t, const char *name)
strlcpy(t->name, name, sizeof(t->name));
}
/**
* @brief Create a new thread
*
* This function creates a new thread. The thread is initially suspended, so you
* need to call thread_resume() to execute it.
*
* @param name Name of thread
* @param entry Entry point of thread
* @param arg Arbitrary argument passed to entry()
* @param priority Execution priority for the thread.
* @param stack_size Stack size for the thread.
*
* Thread priority is an integer from 0 (lowest) to 31 (highest). Some standard
* prioritys are defined in <kernel/thread.h>:
*
* HIGHEST_PRIORITY
* DPC_PRIORITY
* HIGH_PRIORITY
* DEFAULT_PRIORITY
* LOW_PRIORITY
* IDLE_PRIORITY
* LOWEST_PRIORITY
*
* Stack size is typically set to DEFAULT_STACK_SIZE
*
* @return Pointer to thread object, or NULL on failure.
*/
thread_t *thread_create(const char *name, thread_start_routine entry, void *arg, int priority, size_t stack_size)
{
thread_t *t;
@@ -143,6 +180,16 @@ thread_t *thread_create(const char *name, thread_start_routine entry, void *arg,
return t;
}
/**
* @brief Make a suspended thread executable.
*
* This function is typically called to start a thread which has just been
* created with thread_create()
*
* @param t Thread to resume
*
* @return NO_ERROR on success, ERR_NOT_SUSPENDED if thread was not suspended.
*/
status_t thread_resume(thread_t *t)
{
#if THREAD_CHECKS
@@ -186,6 +233,13 @@ static void thread_cleanup_dpc(void *thread)
free(t);
}
/**
* @brief Terminate the current thread
*
* Current thread exits with the specified return code.
*
* This function does not return.
*/
void thread_exit(int retcode)
{
#if THREAD_CHECKS
@@ -216,10 +270,15 @@ static void idle_thread_routine(void)
arch_idle();
}
/*
/**
* @brief Cause another thread to be executed.
*
* Internal reschedule routine. The current thread needs to already be in whatever
* state and queues it needs to be in. This routine simply picks the next thread and
* switches to it.
*
* This is probably not the function you're looking for. See
* thread_yield() instead.
*/
void thread_resched(void)
{
@@ -317,6 +376,15 @@ void thread_resched(void)
arch_context_switch(oldthread, newthread);
}
/**
* @brief Yield the cpu to another thread
*
* This function places the current thread at the end of the run queue
* and yields the cpu to another waiting thread (if any.)
*
* This function will return at some later time. Possibly immediately if
* no other threads are waiting to execute.
*/
void thread_yield(void)
{
#if THREAD_CHECKS
@@ -339,6 +407,21 @@ void thread_yield(void)
exit_critical_section();
}
/**
* @brief Briefly yield cpu to another thread
*
* This function is similar to thread_yield(), except that it will
* restart more quickly.
*
* This function places the current thread at the head of the run
* queue and then yields the cpu to another thread.
*
* Exception: If the time slice for this thread has expired, then
* the thread goes to the end of the run queue.
*
* This function will return at some later time. Possibly immediately if
* no other threads are waiting to execute.
*/
void thread_preempt(void)
{
#if THREAD_CHECKS
@@ -364,6 +447,16 @@ void thread_preempt(void)
exit_critical_section();
}
/**
* @brief Suspend thread until woken.
*
* This function schedules another thread to execute. This function does not
* return until the thread is made runable again by some other module.
*
* You probably don't want to call this function directly; it's meant to be called
* from other modules, such as mutex, which will presumably set the thread's
* state to blocked and add it to some queue or another.
*/
void thread_block(void)
{
#if THREAD_CHECKS
@@ -407,7 +500,16 @@ static enum handler_return thread_sleep_handler(timer_t *timer, time_t now, void
return INT_RESCHEDULE;
}
/* Put thread to sleep; delay specified in ms */
/**
* @brief Put thread to sleep; delay specified in ms
*
* This function puts the current thread to sleep until the specified
* delay in ms has expired.
*
* Note that this function could sleep for longer than the specified delay if
* other threads are running. When the timer expires, this thread will
* be placed at the head of the run queue.
*/
void thread_sleep(time_t delay)
{
timer_t timer;
@@ -426,6 +528,11 @@ void thread_sleep(time_t delay)
exit_critical_section();
}
/**
* @brief Initialize threading system
*
* This function is called once, from kmain()
*/
void thread_init_early(void)
{
int i;
@@ -449,6 +556,11 @@ void thread_init_early(void)
current_thread = t;
}
/**
* @brief Complete thread initialization
*
* This function is called once at boot time
*/
void thread_init(void)
{
#if PLATFORM_HAS_DYNAMIC_TIMER
@@ -456,11 +568,19 @@ void thread_init(void)
#endif
}
/**
* @brief Change name of current thread
*/
void thread_set_name(const char *name)
{
strlcpy(current_thread->name, name, sizeof(current_thread->name));
}
/**
* @brief Change priority of current thread
*
* See thread_create() for a discussion of priority values.
*/
void thread_set_priority(int priority)
{
if (priority < LOWEST_PRIORITY)
@@ -470,6 +590,13 @@ void thread_set_priority(int priority)
current_thread->priority = priority;
}
/**
* @brief Become an idle thread
*
* This function marks the current thread as the idle thread -- the one which
* executes when there is nothing else to do. This function does not return.
* This function is called once at boot time.
*/
void thread_become_idle(void)
{
thread_set_name("idle");
@@ -478,6 +605,9 @@ void thread_become_idle(void)
idle_thread_routine();
}
/**
* @brief Dump debugging info about the specified thread.
*/
void dump_thread(thread_t *t)
{
dprintf(INFO, "dump_thread: t %p (%s)\n", t, t->name);
@@ -493,6 +623,9 @@ void dump_thread(thread_t *t)
dprintf(INFO, "\n");
}
/**
* @brief Dump debugging info about all threads
*/
void dump_all_threads(void)
{
thread_t *t;
@@ -504,7 +637,17 @@ void dump_all_threads(void)
exit_critical_section();
}
/* wait queue */
/** @} */
/**
* @defgroup wait Wait Queue
* @{
*/
/**
* @brief Initialize a wait queue
*/
void wait_queue_init(wait_queue_t *wait)
{
wait->magic = WAIT_QUEUE_MAGIC;
@@ -526,6 +669,24 @@ static enum handler_return wait_queue_timeout_handler(timer_t *timer, time_t now
return INT_NO_RESCHEDULE;
}
/**
* @brief Block until a wait queue is notified.
*
* This function puts the current thread at the end of a wait
* queue and then blocks until some other thread wakes the queue
* up again.
*
* @param wait The wait queue to enter
* @param timeout The maximum time, in ms, to wait
*
* If the timeout is zero, this function returns immediately with
* ERR_TIMED_OUT. If the timeout is INFINITE_TIME, this function
* waits indefinitely. Otherwise, this function returns with
* ERR_TIMED_OUT at the end of the timeout period.
*
* @return ERR_TIMED_OUT on timeout, else returns the return
* value specified when the queue was woken by wait_queue_wake_one().
*/
status_t wait_queue_block(wait_queue_t *wait, time_t timeout)
{
timer_t timer;
@@ -561,6 +722,20 @@ status_t wait_queue_block(wait_queue_t *wait, time_t timeout)
return current_thread->wait_queue_block_ret;
}
/**
* @brief Wake up one thread sleeping on a wait queue
*
* This function removes one thread (if any) from the head of the wait queue and
* makes it executable. The new thread will be placed at the head of the
* run queue.
*
* @param wait The wait queue to wake
* @param reschedule If true, the newly-woken thread will run immediately.
* @param wait_queue_error The return value which the new thread will receive
* from wait_queue_block().
*
* @return The number of threads woken (zero or one)
*/
int wait_queue_wake_one(wait_queue_t *wait, bool reschedule, status_t wait_queue_error)
{
thread_t *t;
@@ -598,6 +773,21 @@ int wait_queue_wake_one(wait_queue_t *wait, bool reschedule, status_t wait_queue
return ret;
}
/**
* @brief Wake all threads sleeping on a wait queue
*
* This function removes all threads (if any) from the wait queue and
* makes them executable. The new threads will be placed at the head of the
* run queue.
*
* @param wait The wait queue to wake
* @param reschedule If true, the newly-woken threads will run immediately.
* @param wait_queue_error The return value which the new thread will receive
* from wait_queue_block().
*
* @return The number of threads woken (zero or one)
*/
int wait_queue_wake_all(wait_queue_t *wait, bool reschedule, status_t wait_queue_error)
{
thread_t *t;
@@ -641,6 +831,11 @@ int wait_queue_wake_all(wait_queue_t *wait, bool reschedule, status_t wait_queue
return ret;
}
/**
* @brief Free all resources allocated in wait_queue_init()
*
* If any threads were waiting on this queue, they are all woken.
*/
void wait_queue_destroy(wait_queue_t *wait, bool reschedule)
{
#if THREAD_CHECKS
@@ -651,6 +846,19 @@ void wait_queue_destroy(wait_queue_t *wait, bool reschedule)
wait->magic = 0;
}
/**
* @brief Wake a specific thread in a wait queue
*
* This function extracts a specific thread from a wait queue, wakes it, and
* puts it at the head of the run queue.
*
* @param t The thread to wake
* @param reschedule If true, the newly-woken threads will run immediately.
* @param wait_queue_error The return value which the new thread will receive
* from wait_queue_block().
*
* @return ERR_NOT_BLOCKED if thread was not in any wait queue.
*/
status_t thread_unblock_from_wait_queue(thread_t *t, bool reschedule, status_t wait_queue_error)
{
enter_critical_section();

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@@ -20,6 +20,20 @@
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* @brief Kernel timer subsystem
* @defgroup timer Timers
*
* The timer subsystem allows functions to be scheduled for later
* execution. Each timer object is used to cause one function to
* be executed at a later time.
*
* Timer callback functions are called in interrupt context.
*
* @{
*/
#include <debug.h>
#include <list.h>
#include <kernel/thread.h>
@@ -31,6 +45,9 @@ static struct list_node timer_queue;
static enum handler_return timer_tick(void *arg, time_t now);
/**
* @brief Initialize a timer object
*/
void timer_initialize(timer_t *timer)
{
timer->magic = TIMER_MAGIC;
@@ -93,6 +110,20 @@ static void timer_set(timer_t *timer, time_t delay, time_t period, timer_callbac
exit_critical_section();
}
/**
* @brief Set up a timer that executes once
*
* This function specifies a callback function to be called after a specified
* delay. The function will be called one time.
*
* @param timer The timer to use
* @param delay The delay, in ms, before the timer is executed
* @param callback The function to call when the timer expires
* @param arg The argument to pass to the callback
*
* The timer function is declared as:
* enum handler_return callback(struct timer *, time_t now, void *arg) { ... }
*/
void timer_set_oneshot(timer_t *timer, time_t delay, timer_callback callback, void *arg)
{
if (delay == 0)
@@ -100,6 +131,20 @@ void timer_set_oneshot(timer_t *timer, time_t delay, timer_callback callback, vo
timer_set(timer, delay, 0, callback, arg);
}
/**
* @brief Set up a timer that executes repeatedly
*
* This function specifies a callback function to be called after a specified
* delay. The function will be called repeatedly.
*
* @param timer The timer to use
* @param delay The delay, in ms, before the timer is executed
* @param callback The function to call when the timer expires
* @param arg The argument to pass to the callback
*
* The timer function is declared as:
* enum handler_return callback(struct timer *, time_t now, void *arg) { ... }
*/
void timer_set_periodic(timer_t *timer, time_t period, timer_callback callback, void *arg)
{
if (period == 0)
@@ -107,6 +152,9 @@ void timer_set_periodic(timer_t *timer, time_t period, timer_callback callback,
timer_set(timer, period, period, callback, arg);
}
/**
* @brief Cancel a pending timer
*/
void timer_cancel(timer_t *timer)
{
DEBUG_ASSERT(timer->magic == TIMER_MAGIC);